feat: manually mirror opencoze's code from bytedance
Change-Id: I09a73aadda978ad9511264a756b2ce51f5761adf
This commit is contained in:
37
backend/domain/connector/entity/connector.go
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37
backend/domain/connector/entity/connector.go
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/*
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* Copyright 2025 coze-dev Authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package entity
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import (
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"github.com/coze-dev/coze-studio/backend/api/model/crossdomain/connector"
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"github.com/coze-dev/coze-studio/backend/api/model/ocean/cloud/developer_api"
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"github.com/coze-dev/coze-studio/backend/pkg/lang/conv"
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)
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// Use composition instead of aliasing for domain entities to enhance extensibility
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type Connector struct {
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*connector.Connector
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}
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func (c *Connector) ToVO() *developer_api.ConnectorInfo {
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return &developer_api.ConnectorInfo{
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ID: conv.Int64ToStr(c.ID),
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Name: c.Name,
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Icon: c.URL,
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ConnectorStatus: c.ConnectorStatus,
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}
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}
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