feat: manually mirror opencoze's code from bytedance

Change-Id: I09a73aadda978ad9511264a756b2ce51f5761adf
This commit is contained in:
fanlv
2025-07-20 17:36:12 +08:00
commit 890153324f
14811 changed files with 1923430 additions and 0 deletions

View File

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/*
* Copyright 2025 coze-dev Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package json
import (
"context"
"fmt"
"github.com/coze-dev/coze-studio/backend/domain/workflow/entity/vo"
"github.com/coze-dev/coze-studio/backend/pkg/sonic"
)
const (
InputKeySerialization = "input"
OutputKeySerialization = "output"
)
type SerializationConfig struct {
InputTypes map[string]*vo.TypeInfo
}
type JsonSerializer struct {
config *SerializationConfig
}
func NewJsonSerializer(_ context.Context, cfg *SerializationConfig) (*JsonSerializer, error) {
if cfg == nil {
return nil, fmt.Errorf("config required")
}
if cfg.InputTypes == nil {
return nil, fmt.Errorf("InputTypes is required for serialization")
}
return &JsonSerializer{
config: cfg,
}, nil
}
func (js *JsonSerializer) Invoke(_ context.Context, input map[string]any) (map[string]any, error) {
// Directly use the input map for serialization
if input == nil {
return nil, fmt.Errorf("input data for serialization cannot be nil")
}
originData := input[InputKeySerialization]
serializedData, err := sonic.Marshal(originData) // Serialize the entire input map
if err != nil {
return nil, fmt.Errorf("serialization error: %w", err)
}
return map[string]any{OutputKeySerialization: string(serializedData)}, nil
}