feat: manually mirror opencoze's code from bytedance
Change-Id: I09a73aadda978ad9511264a756b2ce51f5761adf
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@@ -0,0 +1,65 @@
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/*
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* Copyright 2025 coze-dev Authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package json
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import (
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"context"
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"fmt"
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"github.com/coze-dev/coze-studio/backend/domain/workflow/entity/vo"
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"github.com/coze-dev/coze-studio/backend/pkg/sonic"
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)
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const (
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InputKeySerialization = "input"
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OutputKeySerialization = "output"
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)
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type SerializationConfig struct {
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InputTypes map[string]*vo.TypeInfo
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}
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type JsonSerializer struct {
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config *SerializationConfig
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}
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func NewJsonSerializer(_ context.Context, cfg *SerializationConfig) (*JsonSerializer, error) {
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if cfg == nil {
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return nil, fmt.Errorf("config required")
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}
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if cfg.InputTypes == nil {
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return nil, fmt.Errorf("InputTypes is required for serialization")
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}
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return &JsonSerializer{
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config: cfg,
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}, nil
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}
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func (js *JsonSerializer) Invoke(_ context.Context, input map[string]any) (map[string]any, error) {
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// Directly use the input map for serialization
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if input == nil {
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return nil, fmt.Errorf("input data for serialization cannot be nil")
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}
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originData := input[InputKeySerialization]
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serializedData, err := sonic.Marshal(originData) // Serialize the entire input map
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if err != nil {
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return nil, fmt.Errorf("serialization error: %w", err)
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}
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return map[string]any{OutputKeySerialization: string(serializedData)}, nil
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}
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