feat: manually mirror opencoze's code from bytedance
Change-Id: I09a73aadda978ad9511264a756b2ce51f5761adf
This commit is contained in:
119
backend/infra/impl/document/searchstore/milvus/convert.go
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119
backend/infra/impl/document/searchstore/milvus/convert.go
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/*
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* Copyright 2025 coze-dev Authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package milvus
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import (
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"fmt"
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"github.com/milvus-io/milvus/client/v2/entity"
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"github.com/coze-dev/coze-studio/backend/infra/contract/document/searchstore"
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"github.com/coze-dev/coze-studio/backend/pkg/lang/slices"
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)
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func denseFieldName(name string) string {
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return fmt.Sprintf("dense_%s", name)
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}
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func denseIndexName(name string) string {
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return fmt.Sprintf("index_dense_%s", name)
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}
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func sparseFieldName(name string) string {
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return fmt.Sprintf("sparse_%s", name)
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}
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func sparseIndexName(name string) string {
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return fmt.Sprintf("index_sparse_%s", name)
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}
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func convertFieldType(typ searchstore.FieldType) (entity.FieldType, error) {
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switch typ {
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case searchstore.FieldTypeInt64:
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return entity.FieldTypeInt64, nil
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case searchstore.FieldTypeText:
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return entity.FieldTypeVarChar, nil
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case searchstore.FieldTypeDenseVector:
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return entity.FieldTypeFloatVector, nil
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case searchstore.FieldTypeSparseVector:
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return entity.FieldTypeSparseVector, nil
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default:
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return entity.FieldTypeNone, fmt.Errorf("[convertFieldType] unknown field type: %v", typ)
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}
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}
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func convertDense(dense [][]float64) [][]float32 {
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return slices.Transform(dense, func(a []float64) []float32 {
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r := make([]float32, len(a))
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for i := 0; i < len(a); i++ {
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r[i] = float32(a[i])
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}
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return r
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})
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}
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func convertMilvusDenseVector(dense [][]float64) []entity.Vector {
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return slices.Transform(dense, func(a []float64) entity.Vector {
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r := make([]float32, len(a))
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for i := 0; i < len(a); i++ {
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r[i] = float32(a[i])
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}
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return entity.FloatVector(r)
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})
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}
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func convertSparse(sparse []map[int]float64) ([]entity.SparseEmbedding, error) {
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r := make([]entity.SparseEmbedding, 0, len(sparse))
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for _, s := range sparse {
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ks := make([]uint32, 0, len(s))
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vs := make([]float32, 0, len(s))
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for k, v := range s {
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ks = append(ks, uint32(k))
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vs = append(vs, float32(v))
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}
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se, err := entity.NewSliceSparseEmbedding(ks, vs)
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if err != nil {
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return nil, err
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}
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r = append(r, se)
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}
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return r, nil
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}
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func convertMilvusSparseVector(sparse []map[int]float64) ([]entity.Vector, error) {
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r := make([]entity.Vector, 0, len(sparse))
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for _, s := range sparse {
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ks := make([]uint32, 0, len(s))
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vs := make([]float32, 0, len(s))
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for k, v := range s {
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ks = append(ks, uint32(k))
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vs = append(vs, float32(v))
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}
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se, err := entity.NewSliceSparseEmbedding(ks, vs)
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if err != nil {
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return nil, err
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}
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r = append(r, se)
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}
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return r, nil
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}
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