feat: manually mirror opencoze's code from bytedance

Change-Id: I09a73aadda978ad9511264a756b2ce51f5761adf
This commit is contained in:
fanlv
2025-07-20 17:36:12 +08:00
commit 890153324f
14811 changed files with 1923430 additions and 0 deletions

View File

@@ -0,0 +1,45 @@
/*
* Copyright 2025 coze-dev Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { useState } from 'react';
import {
type BotAuditInfo,
type BotInfoAuditData,
} from '@coze-arch/bot-api/playground_api';
import {
type UseBotInfoAuditorHook,
type BotInfoAuditFunc,
} from '@coze-studio/bot-audit-base';
const defaultPassState = true;
export const botInfoAudit: BotInfoAuditFunc = (
_: BotAuditInfo,
): Promise<BotInfoAuditData> => Promise.resolve({});
export const useBotInfoAuditor: UseBotInfoAuditorHook = () => {
const [pass, setPass] = useState(defaultPassState);
return {
check: (_: BotAuditInfo) => Promise.resolve({}),
pass,
setPass,
reset: () => {
setPass(defaultPassState);
},
};
};