feat: manually mirror opencoze's code from bytedance

Change-Id: I09a73aadda978ad9511264a756b2ce51f5761adf
This commit is contained in:
fanlv
2025-07-20 17:36:12 +08:00
commit 890153324f
14811 changed files with 1923430 additions and 0 deletions

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/*
* Copyright 2025 coze-dev Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { renderHook, act } from '@testing-library/react-hooks';
import { useGetPosition } from '../../src/hooks/use-get-position';
vi.mock('@coze-arch/coze-design', () => ({
Toast: {
error: vi.fn(),
},
}));
const mockPosition = {
coords: {
latitude: 10,
longitude: 20,
},
};
const mockGetPositionSuccess = vi.fn();
describe('useGetPosition', () => {
it('should set loading to true when getSysPosition is called', () => {
const { result } = renderHook(() =>
useGetPosition({ getPositionSuccess: vi.fn() }),
);
vi.stubGlobal('navigator', {
geolocation: {
getCurrentPosition: vi.fn(),
},
});
expect(result.current.loading).toBe(false);
act(() => {
result.current.getSysPosition();
});
expect(result.current.loading).toBe(true);
});
it('should call getPositionSuccess with the position when geolocation is available', () => {
vi.stubGlobal('navigator', {
geolocation: {
getCurrentPosition: vi.fn(successCallback => {
successCallback(mockPosition);
}),
},
});
const { result } = renderHook(() =>
useGetPosition({ getPositionSuccess: mockGetPositionSuccess }),
);
act(() => {
result.current.getSysPosition();
});
expect(result.current.loading).toBe(false);
expect(mockGetPositionSuccess).toHaveBeenCalledWith(mockPosition);
});
});