feat: manually mirror opencoze's code from bytedance

Change-Id: I09a73aadda978ad9511264a756b2ce51f5761adf
This commit is contained in:
fanlv
2025-07-20 17:36:12 +08:00
commit 890153324f
14811 changed files with 1923430 additions and 0 deletions

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/*
* Copyright 2025 coze-dev Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { expect, it, vi } from 'vitest';
import { safeAsyncThrow } from '../src/safe-async-throw';
it('throw in IS_DEV_MODE', () => {
vi.stubGlobal('IS_PROD', true);
vi.stubGlobal('IS_DEV_MODE', true);
expect(() => safeAsyncThrow('1')).toThrow();
});
it('do not throw in BUILD env', () => {
vi.stubGlobal('IS_DEV_MODE', false);
vi.stubGlobal('IS_BOE', false);
vi.stubGlobal('IS_PROD', true);
vi.stubGlobal('window', {
gfdatav1: {
canary: 0,
},
});
vi.useFakeTimers();
safeAsyncThrow('1');
try {
vi.runAllTimers();
} catch (e) {
expect((e as Error).message).toBe('[chat-area] 1');
}
vi.useRealTimers();
});