feat: manually mirror opencoze's code from bytedance
Change-Id: I09a73aadda978ad9511264a756b2ce51f5761adf
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@@ -0,0 +1,46 @@
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/*
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* Copyright 2025 coze-dev Authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import { I18n } from '@coze-arch/i18n';
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import { MemoryApi } from '@coze-arch/bot-api';
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import { Toast } from '@coze-arch/coze-design';
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import { useVariableGroupsStore } from '../../store';
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/**
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* 提交变量
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* @param projectID
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* @returns
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*/
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export async function submit(projectID: string) {
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const { getAllRootVariables, getDtoVariable } =
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useVariableGroupsStore.getState();
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const res = await MemoryApi.UpdateProjectVariable({
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ProjectID: projectID,
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VariableList: getAllRootVariables().map(item => getDtoVariable(item)),
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});
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if (res.code === 0) {
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Toast.success(I18n.t('Update_success'));
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}
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}
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/**
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* 检查并确保 projectID 是非空字符串
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* @param projectID 可能为空的项目ID
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* @returns projectID 是否为非空字符串
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*/
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export const checkProjectID = (projectID: unknown): projectID is string =>
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typeof projectID === 'string' && projectID.length > 0;
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