feat: manually mirror opencoze's code from bytedance
Change-Id: I09a73aadda978ad9511264a756b2ce51f5761adf
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@@ -0,0 +1,55 @@
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/*
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* Copyright 2025 coze-dev Authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import {
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type BizResourceType,
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useResourceCopyDispatch,
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} from '@coze-project-ide/biz-components';
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import { resource_resource_common } from '@coze-arch/bot-api/plugin_develop';
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export interface ResourceOperationProps {
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projectId: string;
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}
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export const useResourceOperation = ({ projectId }: ResourceOperationProps) => {
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const copyDispatch = useResourceCopyDispatch();
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return async ({
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scene,
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resource,
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}: {
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scene: resource_resource_common.ResourceCopyScene;
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resource?: BizResourceType;
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}) => {
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try {
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console.log(
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`[ResourceFolder]workflow resource copy dispatch, scene ${scene}>>>`,
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resource,
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);
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await copyDispatch({
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scene,
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res_id: resource?.id,
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res_type: resource_resource_common.ResType.Workflow,
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project_id: projectId,
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res_name: resource?.name || '',
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});
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} catch (e) {
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console.error(
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`[ResourceFolder]workflow resource copy dispatch, scene ${scene} error>>>`,
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e,
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);
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}
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};
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};
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