feat: manually mirror opencoze's code from bytedance
Change-Id: I09a73aadda978ad9511264a756b2ce51f5761adf
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@@ -0,0 +1,52 @@
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/*
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* Copyright 2025 coze-dev Authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import { type Canvas } from 'fabric';
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import { createElement, defaultProps } from '../utils';
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import { type FabricObjectWithCustomProps, Mode } from '../typings';
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export const useImagAdd = ({
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canvas,
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onShapeAdded,
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}: {
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canvas?: Canvas;
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onShapeAdded?: (data: { element: FabricObjectWithCustomProps }) => void;
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}) => {
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const addImage = async (url: string) => {
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const img = await createElement({
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mode: Mode.IMAGE,
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position: [
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(canvas?.width as number) / 2 -
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(defaultProps[Mode.IMAGE].width as number) / 2,
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(canvas?.height as number) / 2 -
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(defaultProps[Mode.IMAGE].height as number) / 2,
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],
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canvas,
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elementProps: {
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src: url,
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},
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});
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if (img) {
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canvas?.add(img);
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canvas?.setActiveObject(img);
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onShapeAdded?.({ element: img as FabricObjectWithCustomProps });
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}
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};
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return {
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addImage,
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};
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};
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