refactor: how to add a node type in workflow (#558)

This commit is contained in:
shentongmartin
2025-08-05 14:02:33 +08:00
committed by GitHub
parent 5dafd81a3f
commit bb6ff0026b
96 changed files with 8305 additions and 8717 deletions

View File

@@ -24,8 +24,11 @@ import (
"github.com/coze-dev/coze-studio/backend/domain/workflow"
"github.com/coze-dev/coze-studio/backend/domain/workflow/crossdomain/variable"
"github.com/coze-dev/coze-studio/backend/domain/workflow/entity"
"github.com/coze-dev/coze-studio/backend/domain/workflow/entity/vo"
"github.com/coze-dev/coze-studio/backend/domain/workflow/internal/canvas/adaptor"
"github.com/coze-dev/coze-studio/backend/domain/workflow/internal/canvas/convert"
"github.com/coze-dev/coze-studio/backend/domain/workflow/internal/nodes"
"github.com/coze-dev/coze-studio/backend/domain/workflow/internal/schema"
"github.com/coze-dev/coze-studio/backend/pkg/sonic"
"github.com/coze-dev/coze-studio/backend/types/errno"
)
@@ -123,7 +126,7 @@ func (cv *CanvasValidator) ValidateConnections(ctx context.Context) (issues []*I
return issues, nil
}
func (cv *CanvasValidator) CheckRefVariable(ctx context.Context) (issues []*Issue, err error) {
func (cv *CanvasValidator) CheckRefVariable(_ context.Context) (issues []*Issue, err error) {
issues = make([]*Issue, 0)
var checkRefVariable func(reachability *reachability, reachableNodes map[string]bool) error
checkRefVariable = func(reachability *reachability, parentReachableNodes map[string]bool) error {
@@ -237,7 +240,7 @@ func (cv *CanvasValidator) CheckRefVariable(ctx context.Context) (issues []*Issu
return issues, nil
}
func (cv *CanvasValidator) ValidateNestedFlows(ctx context.Context) (issues []*Issue, err error) {
func (cv *CanvasValidator) ValidateNestedFlows(_ context.Context) (issues []*Issue, err error) {
issues = make([]*Issue, 0)
for nodeID, node := range cv.reachability.reachableNodes {
if nestedReachableNodes, ok := cv.reachability.nestedReachability[nodeID]; ok && len(nestedReachableNodes.nestedReachability) > 0 {
@@ -265,13 +268,13 @@ func (cv *CanvasValidator) CheckGlobalVariables(ctx context.Context) (issues []*
nVars := make([]*nodeVars, 0)
for _, node := range cv.cfg.Canvas.Nodes {
if node.Type == vo.BlockTypeBotComment {
if node.Type == entity.NodeTypeComment.IDStr() {
continue
}
if node.Type == vo.BlockTypeBotAssignVariable {
if node.Type == entity.NodeTypeVariableAssigner.IDStr() {
v := &nodeVars{node: node, vars: make(map[string]*vo.TypeInfo)}
for _, p := range node.Data.Inputs.InputParameters {
v.vars[p.Name], err = adaptor.CanvasBlockInputToTypeInfo(p.Left)
v.vars[p.Name], err = convert.CanvasBlockInputToTypeInfo(p.Left)
if err != nil {
return nil, err
}
@@ -338,7 +341,7 @@ func (cv *CanvasValidator) CheckSubWorkFlowTerminatePlanType(ctx context.Context
var collectSubWorkFlowNodes func(nodes []*vo.Node)
collectSubWorkFlowNodes = func(nodes []*vo.Node) {
for _, n := range nodes {
if n.Type == vo.BlockTypeBotSubWorkflow {
if n.Type == entity.NodeTypeSubWorkflow.IDStr() {
subWfMap = append(subWfMap, n)
wID, err := strconv.ParseInt(n.Data.Inputs.WorkflowID, 10, 64)
if err != nil {
@@ -465,62 +468,28 @@ func validateConnections(ctx context.Context, c *vo.Canvas) (issues []*Issue, er
selectorPorts := make(map[string]map[string]bool)
for nodeID, node := range nodeMap {
switch node.Type {
case vo.BlockTypeCondition:
branches := node.Data.Inputs.Branches
if node.Data.Inputs != nil && node.Data.Inputs.SettingOnError != nil &&
node.Data.Inputs.SettingOnError.ProcessType != nil &&
*node.Data.Inputs.SettingOnError.ProcessType == vo.ErrorProcessTypeExceptionBranch {
if _, exists := selectorPorts[nodeID]; !exists {
selectorPorts[nodeID] = make(map[string]bool)
}
selectorPorts[nodeID]["false"] = true
for index := range branches {
if index == 0 {
selectorPorts[nodeID]["true"] = true
} else {
selectorPorts[nodeID][fmt.Sprintf("true_%v", index)] = true
}
}
case vo.BlockTypeBotIntent:
intents := node.Data.Inputs.Intents
if _, exists := selectorPorts[nodeID]; !exists {
selectorPorts[nodeID] = make(map[string]bool)
}
for index := range intents {
selectorPorts[nodeID][fmt.Sprintf("branch_%v", index)] = true
}
selectorPorts[nodeID]["default"] = true
if node.Data.Inputs.SettingOnError != nil && node.Data.Inputs.SettingOnError.ProcessType != nil &&
*node.Data.Inputs.SettingOnError.ProcessType == vo.ErrorProcessTypeExceptionBranch {
selectorPorts[nodeID]["branch_error"] = true
}
case vo.BlockTypeQuestion:
if node.Data.Inputs.QA.AnswerType == vo.QAAnswerTypeOption {
if _, exists := selectorPorts[nodeID]; !exists {
selectorPorts[nodeID] = make(map[string]bool)
}
if node.Data.Inputs.QA.OptionType == vo.QAOptionTypeStatic {
for index := range node.Data.Inputs.QA.Options {
selectorPorts[nodeID][fmt.Sprintf("branch_%v", index)] = true
}
}
if node.Data.Inputs.QA.OptionType == vo.QAOptionTypeDynamic {
selectorPorts[nodeID][fmt.Sprintf("branch_%v", 0)] = true
}
}
default:
if node.Data.Inputs != nil && node.Data.Inputs.SettingOnError != nil &&
node.Data.Inputs.SettingOnError.ProcessType != nil &&
*node.Data.Inputs.SettingOnError.ProcessType == vo.ErrorProcessTypeExceptionBranch {
if _, exists := selectorPorts[nodeID]; !exists {
selectorPorts[nodeID] = make(map[string]bool)
}
selectorPorts[nodeID]["branch_error"] = true
selectorPorts[nodeID]["default"] = true
} else {
outDegree[node.ID] = 0
}
selectorPorts[nodeID][schema.PortBranchError] = true
selectorPorts[nodeID][schema.PortDefault] = true
}
ba, ok := nodes.GetBranchAdaptor(entity.IDStrToNodeType(node.Type))
if ok {
expects := ba.ExpectPorts(ctx, node)
if len(expects) > 0 {
if _, exists := selectorPorts[nodeID]; !exists {
selectorPorts[nodeID] = make(map[string]bool)
}
for _, e := range expects {
selectorPorts[nodeID][e] = true
}
}
}
}
for _, edge := range c.Edges {
@@ -544,8 +513,8 @@ func validateConnections(ctx context.Context, c *vo.Canvas) (issues []*Issue, er
for nodeID, node := range nodeMap {
nodeName := node.Data.Meta.Title
switch node.Type {
case vo.BlockTypeBotStart:
switch et := entity.IDStrToNodeType(node.Type); et {
case entity.NodeTypeEntry:
if outDegree[nodeID] == 0 {
issues = append(issues, &Issue{
NodeErr: &NodeErr{
@@ -555,13 +524,9 @@ func validateConnections(ctx context.Context, c *vo.Canvas) (issues []*Issue, er
Message: `node "start" not connected`,
})
}
case vo.BlockTypeBotEnd:
case entity.NodeTypeExit:
default:
if ports, isSelector := selectorPorts[nodeID]; isSelector {
selectorIssues := &Issue{NodeErr: &NodeErr{
NodeID: node.ID,
NodeName: nodeName,
}}
message := ""
for port := range ports {
if portOutDegree[nodeID][port] == 0 {
@@ -569,12 +534,15 @@ func validateConnections(ctx context.Context, c *vo.Canvas) (issues []*Issue, er
}
}
if len(message) > 0 {
selectorIssues.Message = message
selectorIssues := &Issue{NodeErr: &NodeErr{
NodeID: node.ID,
NodeName: nodeName,
}, Message: message}
issues = append(issues, selectorIssues)
}
} else {
// Break, continue without checking out degrees
if node.Type == vo.BlockTypeBotBreak || node.Type == vo.BlockTypeBotContinue {
if et == entity.NodeTypeBreak || et == entity.NodeTypeContinue {
continue
}
if outDegree[nodeID] == 0 {
@@ -585,7 +553,6 @@ func validateConnections(ctx context.Context, c *vo.Canvas) (issues []*Issue, er
},
Message: fmt.Sprintf(`node "%v" not connected`, nodeName),
})
}
}
}
@@ -602,7 +569,7 @@ func analyzeCanvasReachability(c *vo.Canvas) (*reachability, error) {
return nil, err
}
startNode, endNode, err := findStartAndEndNodes(c.Nodes)
startNode, _, err := findStartAndEndNodes(c.Nodes)
if err != nil {
return nil, err
}
@@ -612,7 +579,7 @@ func analyzeCanvasReachability(c *vo.Canvas) (*reachability, error) {
edgeMap[edge.SourceNodeID] = append(edgeMap[edge.SourceNodeID], edge.TargetNodeID)
}
reachable.reachableNodes, err = performReachabilityAnalysis(nodeMap, edgeMap, startNode, endNode)
reachable.reachableNodes, err = performReachabilityAnalysis(nodeMap, edgeMap, startNode)
if err != nil {
return nil, err
}
@@ -635,12 +602,12 @@ func processNestedReachability(c *vo.Canvas, r *reachability) error {
Nodes: append([]*vo.Node{
{
ID: node.ID,
Type: vo.BlockTypeBotStart,
Type: entity.NodeTypeEntry.IDStr(),
Data: node.Data,
},
{
ID: node.ID,
Type: vo.BlockTypeBotEnd,
Type: entity.NodeTypeExit.IDStr(),
},
}, node.Blocks...),
Edges: node.Edges,
@@ -663,9 +630,9 @@ func findStartAndEndNodes(nodes []*vo.Node) (*vo.Node, *vo.Node, error) {
for _, node := range nodes {
switch node.Type {
case vo.BlockTypeBotStart:
case entity.NodeTypeEntry.IDStr():
startNode = node
case vo.BlockTypeBotEnd:
case entity.NodeTypeExit.IDStr():
endNode = node
}
}
@@ -680,7 +647,7 @@ func findStartAndEndNodes(nodes []*vo.Node) (*vo.Node, *vo.Node, error) {
return startNode, endNode, nil
}
func performReachabilityAnalysis(nodeMap map[string]*vo.Node, edgeMap map[string][]string, startNode *vo.Node, endNode *vo.Node) (map[string]*vo.Node, error) {
func performReachabilityAnalysis(nodeMap map[string]*vo.Node, edgeMap map[string][]string, startNode *vo.Node) (map[string]*vo.Node, error) {
result := make(map[string]*vo.Node)
result[startNode.ID] = startNode