/* * Copyright 2025 coze-dev Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package execute import ( "context" "time" ) const ( foregroundRunTimeout = 0 // timeout for workflow execution in foreground mode, 0 means no timeout backgroundRunTimeout = 0 // timeout for workflow execution in background mode, 0 means no timeout maxNodeCountPerWorkflow = 0 // maximum node count for a workflow, 0 means no limit maxNodeCountPerExecution = 0 // maximum node count for a workflow execution, 0 means no limit cancelCheckInterval = 200 * time.Millisecond ) type StaticConfig struct { ForegroundRunTimeout time.Duration BackgroundRunTimeout time.Duration MaxNodeCountPerWorkflow int MaxNodeCountPerExecution int } func GetStaticConfig() *StaticConfig { return &StaticConfig{ ForegroundRunTimeout: foregroundRunTimeout, BackgroundRunTimeout: backgroundRunTimeout, MaxNodeCountPerWorkflow: maxNodeCountPerWorkflow, MaxNodeCountPerExecution: maxNodeCountPerExecution, } } const ( executedNodeCountKey = "executed_node_count" ) func IncrementAndCheckExecutedNodes(ctx context.Context) (int64, bool) { exeCtx := GetExeCtx(ctx) if exeCtx == nil { return 0, false } counter := exeCtx.executed if counter == nil { return 0, false } current := (*counter).Add(1) return current, current > maxNodeCountPerExecution }