/* * Copyright 2025 coze-dev Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import { devtools } from 'zustand/middleware'; import { create } from 'zustand'; import { type SpaceRoleType } from '@coze-arch/idl/developer_api'; interface SpaceAuthStoreState { // 每一个空间的角色数据 roles: { [spaceId: string]: SpaceRoleType[]; }; // 每一个空间的角色数据的初始化状态,是否完成初始化。 isReady: { [spaceId: string]: boolean; }; } interface SpaceAuthStoreAction { // 设置spaceId对应的空间的角色 setRoles: (spaceId: string, roles: SpaceRoleType[]) => void; // 设置spaceId对应的空间的数据是否ready setIsReady: (spaceId: string, isReady: boolean) => void; // 回收空间数据 destory: (spaceId) => void; } /** * SpaceAuthStore设计成支持多空间切换,维护多个空间的数据,位置因为空间切换时序导致的bug。 */ export const useSpaceAuthStore = create< SpaceAuthStoreState & SpaceAuthStoreAction >()( devtools( set => ({ roles: {}, isReady: {}, setRoles: (spaceId, roles) => set(state => ({ roles: { ...state.roles, [spaceId]: roles, }, })), setIsReady: (spaceId, isReady) => set(state => ({ isReady: { ...state.isReady, [spaceId]: isReady } })), destory: spaceId => set(state => ({ roles: { ...state.roles, [spaceId]: [] }, isReady: { ...state.isReady, [spaceId]: undefined }, })), }), { enabled: IS_DEV_MODE, name: 'botStudio.spaceAuthStore', }, ), );