coze-studio/idl/app/developer_api.thrift

900 lines
32 KiB
Thrift
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

include "../base.thrift"
include "bot_common.thrift"
include "../playground/shortcut_command.thrift"
namespace go app.developer_api
struct DraftBotCreateRequest {
1: required i64 space_id (agw.js_conv="str", api.js_conv="true")
2: string name
3: string description
4: string icon_uri
5: VisibilityType visibility
6: optional MonetizationConf monetization_conf
7: optional string create_from, // Create source navi: navbar space: space
9: optional bot_common.BusinessType business_type
}
struct MonetizationConf {
1: optional bool is_enable
}
enum VisibilityType {
Invisible = 0 // invisible
Visible = 1 // visible
}
struct DraftBotCreateData {
1: i64 bot_id (agw.js_conv="str", api.js_conv="true")
2: bool check_not_pass // True: The machine audit verification failed
3: optional string check_not_pass_msg // The machine audit verification failed the copy.
}
struct DraftBotCreateResponse {
1: i64 code
2: string msg
3: required DraftBotCreateData data
}
struct DeleteDraftBotRequest {
1: required i64 space_id (agw.js_conv="str", api.js_conv="true")
2: required i64 bot_id (agw.js_conv="str", api.js_conv="true")
}
struct DeleteDraftBotData {
}
struct DeleteDraftBotResponse {
1: i64 code
2: string msg
3: required DeleteDraftBotData data
}
struct DuplicateDraftBotRequest {
1: required i64 space_id (agw.js_conv="str", api.js_conv="true")
2: required i64 bot_id (agw.js_conv="str", api.js_conv="true")
}
struct UserLabel {
1: i64 label_id (agw.js_conv="str", api.js_conv="true")
2: string label_name
3: string icon_uri
4: string icon_url
5: string jump_link
}
struct Creator {
1: i64 id (agw.js_conv="str", api.js_conv="true")
2: string name // nickname
3: string avatar_url
4: bool self // Did you create it yourself?
5: string user_unique_name // user name
6: UserLabel user_label // user tag
}
struct DuplicateDraftBotData {
1: i64 bot_id (agw.js_conv="str", api.js_conv="true")
2: string name
3: Creator user_info
}
struct DuplicateDraftBotResponse {
1: i64 code
2: string msg
3: required DuplicateDraftBotData data
}
struct UpdateDraftBotDisplayInfoResponse {
1: i64 code
2: string msg
}
struct DraftBotDisplayInfoData {
1: optional TabDisplayItems tab_display_info
}
struct UpdateDraftBotDisplayInfoRequest {
1: required i64 bot_id (agw.js_conv="str", api.js_conv="true")
2: optional DraftBotDisplayInfoData display_info
3: optional string space_id
}
// draft bot display info
enum TabStatus {
Default = 0
Open = 1
Close = 2
Hide = 3
}
struct TabDisplayItems {
1: optional TabStatus plugin_tab_status
2: optional TabStatus workflow_tab_status
3: optional TabStatus knowledge_tab_status
4: optional TabStatus database_tab_status
5: optional TabStatus variable_tab_status
6: optional TabStatus opening_dialog_tab_status
7: optional TabStatus scheduled_task_tab_status
8: optional TabStatus suggestion_tab_status
9: optional TabStatus tts_tab_status
10: optional TabStatus filebox_tab_status
11: optional TabStatus long_term_memory_tab_status
12: optional TabStatus answer_action_tab_status
13: optional TabStatus imageflow_tab_status
14: optional TabStatus background_image_tab_status
15: optional TabStatus shortcut_tab_status
16: optional TabStatus knowledge_table_tab_status
17: optional TabStatus knowledge_text_tab_status
18: optional TabStatus knowledge_photo_tab_status
19: optional TabStatus hook_info_tab_status
20: optional TabStatus default_user_input_tab_status
}
struct GetDraftBotDisplayInfoResponse {
1: i64 code
2: string msg
3: DraftBotDisplayInfoData data
}
struct GetDraftBotDisplayInfoRequest {
1: required i64 bot_id (agw.js_conv="str", api.js_conv="true")
}
struct PublishDraftBotResponse {
1: i64 code
2: string msg
3: required PublishDraftBotData data
}
struct PublishDraftBotData {
1: map<string,list<ConnectorBindResult>> connector_bind_result // Key represents connector_name enumeration Feishu = "feishu" -- obsolete
2: map<string,ConnectorBindResult> publish_result // The key represents connector_id, and the value is the published result
3: bool check_not_pass // True: The machine audit verification failed
4: optional SubmitBotMarketResult submit_bot_market_result // Added bot marketing results
5: optional bool hit_manual_check // In human moderation
6: optional list<string> not_pass_reason // starlingKey list of reasons why the machine audit failed
7: optional bool publish_monetization_result // Publish bot billing results
}
struct ConnectorBindResult {
1: Connector connector
2: i64 code // The status code returned downstream of the publish call is not consumed by the front end.
3: string msg // Additional copy of the release status, the front end is parsed in markdown format
4: optional PublishResultStatus publish_result_status // post result status
}
struct Connector {
1: string name // connector_name enumeration Feishu = "feishu"
2: string app_id
3: string app_secret
4: string share_link
5: optional map<string,string> bind_info
}
enum PublishResultStatus {
Success = 1 // success
Failed = 2 // fail
InReview = 3 // in approval
}
struct SubmitBotMarketResult {
1: optional i64 result_code // Shelf status, 0-success
2: optional string msg // msg
}
enum AgentType {
Start_Agent = 0
LLM_Agent = 1
Task_Agent = 2
Global_Agent = 3
Bot_Agent = 4
}
struct AgentInfo {
1: optional string id
2: optional AgentType agent_type
3: optional string name
4: optional AgentPosition position
5: optional string icon_uri
6: optional list<Intent> intents
7: optional AgentWorkInfo work_info
8: optional string reference_id
9: optional string first_version
10: optional string current_version
11: optional ReferenceInfoStatus reference_info_status // 1: Available update 2: Removed
12: optional string description
13: optional ReferenceUpdateType update_type
}
enum ReferenceInfoStatus {
HasUpdates = 1 // 1: Updates are available
IsDelete = 2 // 2: Deleted
}
enum ReferenceUpdateType {
ManualUpdate = 1
AutoUpdate = 2
}
struct AgentPosition {
1: double x
2: double y
}
struct Intent {
1: optional string intent_id
2: optional string prompt
3: optional string next_agent_id
}
// Information about each module in the agent workspace
struct AgentWorkInfo {
1: optional string prompt // The agent prompts the front-end information, the server does not need to perceive
2: optional string other_info // model configuration
3: optional string tools // Plugin information
4: optional string dataset // Dataset information
5: optional string workflow // Workflow information
6: optional string system_info_all // system_info_all with bot
7: optional JumpConfig jump_config // backtrack configuration
8: optional string suggest_reply , // Referral Configuration
9: optional string hook_info // Hook configuration
}
struct JumpConfig {
1: BacktrackMode backtrack
2: RecognitionMode recognition
3: optional IndependentModeConfig independent_conf
}
enum BacktrackMode {
Current = 1
Previous = 2
Start = 3
MostSuitable = 4
}
enum RecognitionMode {
FunctionCall = 1
Independent = 2
}
enum IndependentTiming {
Pre = 1 // Determine user input (front)
Post = 2 // Determine node output (postfix)
PreAndPost = 3 // Front mode and rear mode support simultaneous selection
}
enum IndependentRecognitionModelType {
SLM = 0 // Small model
LLM = 1 // Large model
}
struct IndependentModeConfig {
1: IndependentTiming judge_timing // Judge timing
2: i32 history_round
3: IndependentRecognitionModelType model_type
4: optional string model_id
5: optional string prompt
}
struct BotTagInfo {
1: i64 bot_id
2: string key // time_capsule
3: string value // TimeCapsuleInfo json
4: i64 version
}
struct PublishDraftBotRequest {
1: required i64 space_id (agw.js_conv="str", api.js_conv="true")
2: required i64 bot_id (agw.js_conv="str", api.js_conv="true")
3: WorkInfo work_info
4: map<string,list<Connector>> connector_list // Key represents connector_name enumeration Feishu = "feishu" -- obsolete
5: map<string,map<string,string>> connectors // The key represents connector_id, and the value is the published parameter
6: optional BotMode botMode // Default 0
7: optional list<AgentInfo> agents
8: optional string canvas_data
9: optional list<BotTagInfo> bot_tag_info
10: optional SubmitBotMarketConfig submit_bot_market_config // Configuration published to the market
11: optional string publish_id
12: optional string commit_version // Specify the release of a CommitVersion
13: optional PublishType publish_type // Release type, online release/pre-release
14: optional string pre_publish_ext // Pre-release other information
15: optional string history_info // Replace the history_info in the original workinfo
}
enum PublishType {
OnlinePublish = 0
PrePublish = 1
}
struct SubmitBotMarketConfig {
1: optional bool need_submit // Whether to publish to the market
2: optional bool open_source // Is it open source?
3: optional string category_id // classification
}
enum BotMode {
SingleMode = 0
MultiMode = 1
WorkflowMode = 2
}
// Information for each module in the workspace
struct WorkInfo {
1: optional string message_info
2: optional string prompt
3: optional string variable
4: optional string other_info
5: optional string history_info
6: optional string tools
7: optional string system_info_all
8: optional string dataset
9: optional string onboarding
10: optional string profile_memory
11: optional string table_info
12: optional string workflow
13: optional string task
14: optional string suggest_reply
15: optional string tts
16: optional string background_image_info_list
17: optional shortcut_command.ShortcutStruct shortcuts // Quick Instruction
18: optional string hook_info // Hook configuration
19: optional UserQueryCollectConf user_query_collect_conf // User query collection configuration
20: optional LayoutInfo layout_info //Workflow pattern orchestration data
}
struct UserQueryCollectConf {
1: bool IsCollected (api.body="is_collected") , // Whether to turn on the collection switch
2: string PrivatePolicy (api.body="private_policy") , // Privacy Policy Link
}
struct LayoutInfo {
1: string WorkflowId (api.body="workflow_id") , // workflowId
2: string PluginId (api.body="plugin_id") , // PluginId
}
enum HistoryType {
SUBMIT = 1 // abandoned
FLAG = 2 // publish
COMMIT = 4 // submit
COMMITANDFLAG = 5 // Submit and publish
}
struct ListDraftBotHistoryRequest {
1: required i64 space_id (agw.js_conv="str", api.js_conv="true")
2: required i64 bot_id (agw.js_conv="str", api.js_conv="true")
3: required i32 page_index
4: required i32 page_size
5: required HistoryType history_type
6: optional string connector_id
}
struct ListDraftBotHistoryResponse {
1: i64 code
2: string msg
3: required ListDraftBotHistoryData data
}
struct ListDraftBotHistoryData {
1: list<HistoryInfo> history_infos
2: i32 total
}
// If historical information is preserved
struct HistoryInfo {
1: string version ,
2: HistoryType history_type ,
3: string info , // Additional information added to the historical record
4: string create_time ,
5: list<ConnectorInfo> connector_infos,
6: Creator creator ,
7: optional string publish_id ,
8: optional string commit_remark , // Instructions to fill in when submitting
}
struct ConnectorInfo {
1: string id
2: string name
3: string icon
4: ConnectorDynamicStatus connector_status
5: optional string share_link
}
enum ConnectorDynamicStatus {
Normal = 0
Offline = 1
TokenDisconnect = 2
}
enum IconType {
Bot = 1
User = 2
Plugin = 3
Dataset = 4
Space = 5
Workflow = 6
Imageflow = 7
Society = 8
Connector = 9
ChatFlow = 10
Voice = 11
Enterprise = 12
}
struct GetIconRequest {
1: IconType icon_type
}
struct Icon {
1: string url
2: string uri
}
struct GetIconResponseData {
1: list<Icon> icon_list
}
struct GetIconResponse {
1: i64 code
2: string msg
3: GetIconResponseData data
}
struct GetUploadAuthTokenResponse {
1: i64 code
2: string msg
3: GetUploadAuthTokenData data
}
struct GetUploadAuthTokenData {
1: string service_id
2: string upload_path_prefix
3: UploadAuthTokenInfo auth
4: string upload_host
5: string schema
}
struct UploadAuthTokenInfo {
1: string access_key_id
2: string secret_access_key
3: string session_token
4: string expired_time
5: string current_time
}
struct GetUploadAuthTokenRequest {
1: string scene
2: string data_type
}
struct UploadFileRequest {
1: CommonFileInfo file_head // Document related description
2: string data // file data
}
// Upload file, file header
struct CommonFileInfo {
1: string file_type // File type, suffix
2: FileBizType biz_type // business type
}
enum FileBizType {
BIZ_UNKNOWN = 0
BIZ_BOT_ICON = 1
BIZ_BOT_DATASET = 2
BIZ_DATASET_ICON = 3
BIZ_PLUGIN_ICON = 4
BIZ_BOT_SPACE = 5
BIZ_BOT_WORKFLOW = 6
BIZ_SOCIETY_ICON = 7
BIZ_CONNECTOR_ICON = 8
BIZ_LIBRARY_VOICE_ICON = 9
BIZ_ENTERPRISE_ICON = 10
}
struct UploadFileResponse {
1: i64 code
2: string msg
3: UploadFileData data // data
}
struct GetTypeListRequest {
1: optional bool model
2: optional bool voice
3: optional bool raw_model
4: optional string space_id
5: optional string cur_model_id // The model ID used by the current bot to handle issues that cannot be displayed by the bot model synchronized by cici/doubao
6: optional list<string> cur_model_ids // Compatible with MultiAgent, with multiple cur_model_id
7: optional ModelScene model_scene // model scenario
}
enum ModelScene {
Douyin = 1
}
enum ModelClass {
GPT = 1
SEED = 2
Claude = 3
MiniMax = 4 // name: MiniMax
Plugin = 5
StableDiffusion = 6
ByteArtist = 7
Maas = 9
QianFan = 10 // Abandoned: Qianfan (Baidu Cloud)
Gemini = 11 // nameGoogle Gemini
Moonshot = 12 // name: Moonshot
GLM = 13 // Name: Zhipu
MaaSAutoSync = 14 // Name: Volcano Ark
QWen = 15 // Name: Tongyi Qianwen
Cohere = 16 // name: Cohere
Baichuan = 17 // Name: Baichuan Intelligent
Ernie = 18 // Name: ERNIE Bot
DeekSeek = 19 // Name: Magic Square
Llama = 20 // name: Llama
StepFun = 23
Other = 999
}
struct ModelQuota {
1: i32 token_limit // Maximum total number of tokens
2: i32 token_resp // Final reply maximum number of tokens
3: i32 token_system // Prompt system maximum number of tokens
4: i32 token_user_in // Prompt user to enter maximum number of tokens
5: i32 token_tools_in // Prompt tool to enter maximum number of tokens
6: i32 token_tools_out // Prompt tool output maximum number of tokens
7: i32 token_data // Prompt data maximum number of tokens
8: i32 token_history // Prompt history maximum number of tokens
9: bool token_cut_switch // Prompt history maximum number of tokens
10: double price_in // input cost
11: double price_out // output cost
12: optional i32 system_prompt_limit // Systemprompt input restrictions, if not passed, no input restrictions
}
enum ModelTagClass {
ModelType = 1
ModelUserRight = 2
ModelFeature = 3
ModelFunction = 4
Custom = 20 // Do not do this issue
Others = 100
}
enum ModelParamType {
Float = 1
Int = 2
Boolean = 3
String = 4
}
struct ModelParamDefaultValue {
1: required string default_val
2: optional string creative
3: optional string balance
4: optional string precise
}
struct ModelParamClass {
1: i32 class_id // 1="Generation diversity", 2="Input and output length", 3="Output format"
2: string label
}
struct Option {
1: string label // The value displayed by the option
2: string value // Filled in value
}
struct ModelParameter {
1: required string name // Configuration fields, such as max_tokens
2: string label // Configure field display name
3: string desc // Configuration field detail description
4: required ModelParamType type // type
5: string min // Numerical type parameters, the minimum value allowed to be set
6: string max // Numerical type parameter, the maximum value allowed to be set
7: i32 precision // Precision of float type parameters
8: required ModelParamDefaultValue default_val // Parameter default {"default": xx, "creative": xx}
9: list<Option> options // Enumeration values such as response_format support text, markdown, json
10: ModelParamClass param_class // Parameter classification, "Generation diversity", "Input and output length", "Output format"
}
struct ModelDescGroup {
1: string group_name
2: list<string> desc
}
struct ModelTag {
1: string tag_name
2: ModelTagClass tag_class
3: string tag_icon
4: string tag_descriptions
}
struct ModelSeriesInfo {
1: string series_name,
2: string icon_url,
3: string model_vendor,
4: optional string model_tips,
}
enum ModelTagValue {
Flagship = 1,
HighSpeed = 2,
ToolInvocation = 3,
RolePlaying = 4,
LongText = 5,
ImageUnderstanding = 6,
Reasoning = 7,
VideoUnderstanding = 8,
CostPerformance = 9,
CodeSpecialization = 10,
AudioUnderstanding = 11
}
struct ModelStatusDetails {
1: bool is_new_model, // Is it a new model?
2: bool is_advanced_model, // Is it a high-level model?
3: bool is_free_model, // Is it a free model?
11: bool is_upcoming_deprecated, // Will it be removed from the shelves soon?
12: string deprecated_date, // removal date
13: string replace_model_name, // Remove the replacement model from the shelves.
21: string update_info, // Recently updated information
22: ModelTagValue model_feature, // Model Features
}
struct ModelAbility {
1: optional bool cot_display // Do you want to show cot?
2: optional bool function_call // Supports function calls
3: optional bool image_understanding // Does it support picture understanding?
4: optional bool video_understanding // Does it support video understanding?
5: optional bool audio_understanding // Does it support audio understanding?
6: optional bool support_multi_modal // Does it support multimodality?
7: optional bool prefill_resp // Whether to support continuation
}
struct Model {
1: string name
2: i64 model_type
3: ModelClass model_class
4: string model_icon // Model icon url
5: double model_input_price
6: double model_output_price
7: ModelQuota model_quota
8: string model_name // Model real name, front-end calculation token
9: string model_class_name
10: bool is_offline
11: list<ModelParameter> model_params
12: optional list<ModelDescGroup> model_desc
13: optional map<bot_common.ModelFuncConfigType, bot_common.ModelFuncConfigStatus> func_config, // model function configuration
14: optional string endpoint_name // Ark model node name
15: optional list<ModelTag> model_tag_list // model label
16: optional bool is_up_required // User prompt must have and cannot be empty
17: string model_brief_desc // Model brief description
18: ModelSeriesInfo model_series // Model series
19: ModelStatusDetails model_status_details // model state
20: ModelAbility model_ability // model capability
}
struct VoiceType {
1: i64 id
2: string model_name
3: string name
4: string language
5: string style_id
6: string style_name
}
struct GetTypeListData {
1: list<Model> model_list
2: list<VoiceType> voice_list
3: list<Model> raw_model_list
}
struct GetTypeListResponse {
1: i64 code
2: string msg
3: required GetTypeListData data
}
struct UploadFileData {
1: string upload_url // File URL
2: string upload_uri // File URI, submit using this
}
struct UpdateUserProfileCheckRequest {
1: optional string user_unique_name
}
struct UpdateUserProfileCheckResponse {
1: i64 code
2: string msg
}
enum CommitStatus {
Undefined = 0
Uptodate = 1 // It is the latest, the same as the main draft
Behind = 2 // Behind the main draft
NoDraftReplica = 3 // No personal draft
}
struct Committer {
1: optional string id
2: optional string name
3: optional string commit_time
}
// Check if the draft can be submitted and returned.
struct CheckDraftBotCommitResponse {
1: optional i64 code
2: optional string msg
3: optional CheckDraftBotCommitData data
}
struct CheckDraftBotCommitData {
1: optional CommitStatus status
2: optional string base_commit_version // master draft version
3: optional Committer base_committer // Master Draft Submission Information
4: optional string commit_version // Personal draft version
}
// Check if the draft can be submitted to the request
struct CheckDraftBotCommitRequest {
1: required string space_id
2: required string bot_id
3: optional string commit_version
}
struct GetOnboardingRequest {
1: string bot_id
2: string bot_prompt
}
struct GetOnboardingResponseData {
1: OnboardingContent onboarding_content
}
struct GetOnboardingResponse {
1: i64 code
2: string msg
3: GetOnboardingResponseData data
}
struct OnboardingContent {
1: optional string prologue // opening statement
2: optional list<string> suggested_questions // suggestion question
}
enum ConfigStatus {
Configured = 1 // Configured
NotConfigured = 2 // Not configured
Disconnected = 3 // Token changes
Configuring = 4 // Configuring, authorizing
NeedReconfiguring = 5 // Need to reconfigure
}
enum BindType {
NoBindRequired = 1 // No binding required
AuthBind = 2 // Auth binding
KvBind = 3 // Kv binding =
KvAuthBind = 4 // Kv and Auth authorization
ApiBind = 5 // API channel binding
WebSDKBind = 6
StoreBind = 7
AuthAndConfig = 8 // One button each for authorization and configuration
}
enum AllowPublishStatus {
Allowed = 0
Forbid = 1
}
struct AuthLoginInfo {
1: string app_id
2: string response_type
3: string authorize_url
4: string scope
5: string client_id
6: string duration
7: string aid
8: string client_key
}
enum BotConnectorStatus {
Normal = 0 // Normal
InReview = 1 // Under review.
Offline = 2 // offline
}
enum UserAuthStatus {
Authorized = 1 // Authorized
UnAuthorized = 2 // unauthorized
Authorizing = 3 // Authorizing
}
struct PublishConnectorListRequest {
1: required i64 space_id (api.js_conv="true")
2: required i64 bot_id (api.js_conv="true")
3: optional string commit_version
}
struct PublishConnectorInfo {
1: required string id // Publishing Platform connector_id
2: required string name // publishing platform name
3: required string icon // publishing platform icon
4: required string desc // Publish Platform Description
5: required string share_link // share link
6: required ConfigStatus config_status // Configuration Status 1: Bound 2: Unbound
7: required i64 last_publish_time // Last Post
8: required BindType bind_type // Binding type 1: No binding required 2: Auth 3: kv value
9: required map<string,string> bind_info // Binding information key field name value is value
10: optional string bind_id // Bind id information for unbinding and use
11: optional AuthLoginInfo auth_login_info // user authorization login information
12: optional bool is_last_published // Is it the last release?
13: optional BotConnectorStatus connector_status // bot channel status
14: optional string privacy_policy // Privacy Policy
15: optional string user_agreement // User Agreement
16: optional AllowPublishStatus allow_punish // Is the channel allowed to publish?
17: optional string not_allow_reason // Reason for not allowing posting
18: optional string config_status_toast // Configuration status toast
19: optional i64 brand_id // Brand ID
20: optional bool support_monetization // Support commercialization
21: optional UserAuthStatus auth_status // 1: Authorized, 2: Unauthorized. Currently this field is only available bind_type == 8
22: optional string to_complete_info_url // URL of the complete info button
}
struct SubmitBotMarketOption {
1: optional bool can_open_source // Is it possible to publicly orchestrate?
}
struct ConnectorBrandInfo {
1: required i64 id
2: required string name
3: required string icon
}
struct PublishTips {
1: optional string cost_tips // cost-bearing reminder
}
struct PublishConnectorListResponse {
1: i64 code
2: string msg
3: list<PublishConnectorInfo> publish_connector_list
4: optional SubmitBotMarketOption submit_bot_market_option
5: optional SubmitBotMarketConfig last_submit_config // The configuration of the last submitted market
6: map<i64, ConnectorBrandInfo> connector_brand_info_map // Channel brand information
7: optional PublishTips publish_tips // post alert
}
service DeveloperApiService {
GetUploadAuthTokenResponse GetUploadAuthToken(1: GetUploadAuthTokenRequest request)(api.post = '/api/playground/upload/auth_token', api.category="playground", api.gen_path="playground")
DeleteDraftBotResponse DeleteDraftBot(1:DeleteDraftBotRequest request)(api.post='/api/draftbot/delete', api.category="draftbot", api.gen_path="draftbot")
DuplicateDraftBotResponse DuplicateDraftBot(1:DuplicateDraftBotRequest request)(api.post='/api/draftbot/duplicate', api.category="draftbot", api.gen_path="draftbot")
CheckDraftBotCommitResponse CheckDraftBotCommit(1:CheckDraftBotCommitRequest request)(api.post='/api/draftbot/commit_check', api.category="draftbot", api.gen_path="draftbot")
GetOnboardingResponse GetOnboarding(1:GetOnboardingRequest request)(api.post='/api/playground/get_onboarding', api.category="playground", api.gen_path="playground")
PublishConnectorListResponse PublishConnectorList(1:PublishConnectorListRequest request)(api.post='/api/draftbot/publish/connector/list', api.category="draftbot", api.gen_path="draftbot")
DraftBotCreateResponse DraftBotCreate(1:DraftBotCreateRequest request)(api.post='/api/draftbot/create', api.category="draftbot", api.gen_path="draftbot")
UpdateDraftBotDisplayInfoResponse UpdateDraftBotDisplayInfo(1:UpdateDraftBotDisplayInfoRequest request)(api.post='/api/draftbot/update_display_info', api.category="draftbot", api.gen_path="draftbot")
GetDraftBotDisplayInfoResponse GetDraftBotDisplayInfo(1:GetDraftBotDisplayInfoRequest request)(api.post='/api/draftbot/get_display_info', api.category="draftbot", api.gen_path="draftbot")
PublishDraftBotResponse PublishDraftBot(1:PublishDraftBotRequest request)(api.post='/api/draftbot/publish', api.category="draftbot", api.gen_path="draftbot")
ListDraftBotHistoryResponse ListDraftBotHistory(1:ListDraftBotHistoryRequest request)(api.post='/api/draftbot/list_draft_history', api.category="draftbot", api.gen_path="draftbot")
UploadFileResponse UploadFile(1:UploadFileRequest request)(api.post='/api/bot/upload_file', api.category="bot" api.gen_path="bot")
GetTypeListResponse GetTypeList(1: GetTypeListRequest request)(api.post='/api/bot/get_type_list', api.category="bot", api.gen_path="bot")
GetIconResponse GetIcon(1:GetIconRequest request)(api.post='/api/developer/get_icon', api.category="developer", api.gen_path="developer")
UpdateUserProfileCheckResponse UpdateUserProfileCheck(1: UpdateUserProfileCheckRequest request)(api.post='/api/user/update_profile_check', api.category="user", api.gen_path="user")
}