70 lines
2.5 KiB
Thrift
70 lines
2.5 KiB
Thrift
namespace go flow.devops.debugger.domain.infra
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// ComponentType 支持组件类型
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enum ComponentType {
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Undefined = 0
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CozePlugin = 10000 // Coze Plugin
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CozeTool = 10001 // Coze Tool
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CozeWorkflow = 10002 // Coze Workflow
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CozeSubWorkflow = 10003 // Coze SubWorkflow,即在Workflow中被引用的子Workflow
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CozeLLMNode = 10004 // Coze workflow中的LLM节点
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CozeCodeNode = 10005 // Coze workflow中的Code节点
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CozeKnowledgeNode = 10006 // Coze workflow中的Knowledge节点
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CozeToolNode = 10007 // Coze workflow中的Tool节点
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CozeStartNode = 10008 // Coze workflow中的start节点
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CozeVariableNode = 10009 // Coze workflow中的variable节点
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CozeVariableBot = 20000 // Coze 虚拟节点用于标识 variable 依赖的bot
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CozeVariableChat = 20001 // Coze 虚拟节点用于标识 variable 依赖的chat
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}
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// TrafficScene 流量请求场景
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enum TrafficScene {
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Undefined = 0
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CozeSingleAgentDebug = 10000 // 单Agent调试页
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CozeMultiAgentDebug = 10001 // 多Agent调试页
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CozeToolDebug = 10002 // Tool调试页
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CozeWorkflowDebug = 10003 // Workflow调试页
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}
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// ComponentMappingType 组件映射类型
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enum ComponentMappingType {
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Undefined = 0
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MockSet = 1
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}
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// BizCtx 业务上下文
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struct BizCtx {
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1: optional string connectorID // connectorID
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2: optional string connectorUID // connector下用户ID
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3: optional TrafficScene trafficScene // 业务场景
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4: optional string trafficCallerID // 业务场景组件ID,比如Bot调试页,则trafficSceneID为BotID
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5: optional string bizSpaceID // 业务线SpaceID,用于访问控制
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6: optional map<string,string> ext // 额外信息
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}
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// ComponentSubject 业务组件的二级结构
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struct ComponentSubject {
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1: optional string componentID // 组件ID,例如Tool ID、Node ID等
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2: optional ComponentType componentType // 组件类型
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3: optional string parentComponentID // 父组件ID,例如Tool->Plugin, Node->Workflow
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4: optional ComponentType parentComponentType // 父组件类型
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}
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enum OrderBy {
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UpdateTime = 1
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}
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struct Creator {
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1: optional string ID
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2: optional string name
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3: optional string avatarUrl
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}
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enum DebugScene {
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Debug = 0 // 默认play ground Debug场景
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}
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enum CozeChannel {
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Coze = 0 // 默认为Coze, 未来扩展到其他渠道
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} |