coze-studio/backend/pkg/sonic/sonic.go

53 lines
1.8 KiB
Go

/*
* Copyright 2025 coze-dev Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package sonic
import "github.com/bytedance/sonic"
var config = sonic.Config{
UseInt64: true,
}.Froze()
// Marshal returns the JSON encoding bytes of v.
func Marshal(val interface{}) ([]byte, error) {
return config.Marshal(val)
}
// MarshalIndent is like Marshal but applies Indent to format the output.
// Each JSON element in the output will begin on a new line beginning with prefix
// followed by one or more copies of indent according to the indentation nesting.
func MarshalIndent(v interface{}, prefix, indent string) ([]byte, error) {
return config.MarshalIndent(v, prefix, indent)
}
// MarshalString returns the JSON encoding string of v.
func MarshalString(val interface{}) (string, error) {
return config.MarshalToString(val)
}
// Unmarshal parses the JSON-encoded data and stores the result in the value pointed to by v.
// NOTICE: This API copies given buffer by default,
// if you want to pass JSON more efficiently, use UnmarshalString instead.
func Unmarshal(buf []byte, val interface{}) error {
return config.Unmarshal(buf, val)
}
// UnmarshalString is like Unmarshal, except buf is a string.
func UnmarshalString(buf string, val interface{}) error {
return config.UnmarshalFromString(buf, val)
}